Thursday, June 6, 2013

#PROGRESS (EXT RENDERING)

Test rendering after assigning main material

Assigning glass material to windows on facade

Inserting bitmap of ground context

Test rendering with environment (day)

Problem: water reflect too much of the sky scene

Problem: Environment bitmap need to rescale

Test rendering with environment (night)

Test rendering with environment (evening)

Assigning water element to site context

Testing with different types of water element

Assigning glass material on facade (stairs)

Done with materials assigning

Test render without environment

Rendering with daylight system

Quite satisfied with end rendering

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