Monday, July 15, 2013
#PROGRESS (3D ANIMATION)
Creating splines and assigning path constraint to cameras
Using Auto Key to set door movements
Assigning group object to path constraint
Test rendering every single scene beforehand
Combining and merging animations together thus blending background music
Friday, June 21, 2013
PROJECT 2B [SUBMISSION] INTERIOR RENDERING
MICHELLE CHUNG CHIEN YIN
0309611
0309611
Interior Rendering #1 - View of living room (Daylight)
Interior Rendering #2 - View of piano room (Evening)
#PROGRESS [INT RENDERING]
Assigning materials to furnitures
Using daylight system as key lighting
Test rendering problem : exposure too high
Test Rendering with settings adjustments
Adding in environment (day scene)
Final checkup on materials and lighting and shadow

Exposure control settings
Working on view #2
Walls went missing after rendering
Added normal modifier on walls, test rendering
Using mr sky portal for bouncing interior lighting
Different camera lens
Final checkup on view #2, test rendering
Friday, June 7, 2013
PROJECT 2A [SUBMISSION] EXTERIOR RENDERING
MICHELLE CHUNG CHIEN YIN
0309611
Final rendering #1 - Human Eye Level View (evening scene)
Final Rendering #2 - Bird Eye Level View (day scene)
Few final test renderings
Thursday, June 6, 2013
#PROGRESS (EXT RENDERING)
Test rendering after assigning main material
Assigning glass material to windows on facade
Inserting bitmap of ground context
Test rendering with environment (day)
Problem: water reflect too much of the sky scene
Problem: Environment bitmap need to rescale
Test rendering with environment (night)
Test rendering with environment (evening)
Assigning water element to site context
Testing with different types of water element
Assigning glass material on facade (stairs)
Done with materials assigning
Test render without environment
Rendering with daylight system
Quite satisfied with end rendering
Friday, May 10, 2013
Thursday, May 9, 2013
#PROGRESS
Extruding the glass staircases of the facade.
Extruded most part of the facade and walls.
Creating spiral staircase to the mezzanine floor by determining the height, radius and features of the staircase.
Created solid railings for the mezzanine floor.
Awning window created for the facade.
Double-swing door for the main entrance via the courtyard.
Importing staircase 3D vector, scale and rotate for access to the hanging bedrooms.
Test render
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